Research Intern, Software Engineering (PhD University Student)
Facebook - Redmond WA

Internship Category: Paid

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  • Oculus Research is world leader in the advancement of virtual and augmented reality systems. We are currently seeking innovative software engineering interns with a passion for exploring the future of VR and AR technology. Our internships are twelve (12) to twenty four (24) weeks long and we have various start dates throughout the year.

    • *_Responsibilities_**

    Responsibilities:

    • Design, develop, debug and implement VR/AR algorithms
    • Prototype, build and analyze experimental systems
    • Collaborate with and support other software engineers, hardware engineers and research scientists
    • Regularly communicate progress and results, including a final presentation to your team
    • Research topics include (but are not limited to) the following areas:
      • Graphics
    • Computer Vision
      • Machine Learning
    • Optimization

    Mininum Qualifications:

    • Pursuing a PhD in Computer Science, Computer Engineering, Physics, Robotics, Applied Math or a related STEM field
    • Currently enrolled in a full time degree program and returning to the program after the completion of the internship
    • 4+ years experience with modern C/C++, including low-level debugging and performance tuning
    • 2+ years experience with 3D mathematics
    • Excellent interpersonal skills, including cross-group and cross-culture collaboration
    • Ability to obtain work authorization in the United States in 2018

    Preferred Qualifications:

    • Emphasis in one or more of the following areas is desirable: graphics, game development, computer vision, machine learning, physics
    Oculus Research is world leader in the advancement of virtual and augmented reality systems. We are currently seeking innovative software engineering interns with a passion for exploring the future of VR and AR technology. Our internships are twelve (12) to twenty four (24) weeks long and we have various start dates throughout the year.

    • *_Responsibilities_**

    Responsibilities:

    • Design, develop, debug and implement VR/AR algorithms
    • Prototype, build and analyze experimental systems
    • Collaborate with and support other software engineers, hardware engineers and research scientists
    • Regularly communicate progress and results, including a final presentation to your team
    • Research topics include (but are not limited to) the following areas:
      • Graphics
    • Computer Vision
      • Machine Learning
    • Optimization

    Mininum Qualifications:

    • Pursuing a PhD in Computer Science, Computer Engineering, Physics, Robotics, Applied Math or a related STEM field
    • Currently enrolled in a full time degree program and returning to the program after the completion of the internship
    • 4+ years experience with modern C/C++, including low-level debugging and performance tuning
    • 2+ years experience with 3D mathematics
    • Excellent interpersonal skills, including cross-group and cross-culture collaboration
    • Ability to obtain work authorization in the United States in 2018

    Preferred Qualifications:

    • Emphasis in one or more of the following areas is desirable: graphics, game development, computer vision, machine learning, physics
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